In this example:

- Simple damage events

-"knock back" damage using tweens.

-Health bar using sprite and health bar using tiled object.

-"Damage flashing" (when flashing -> no damage).

-Enemy walking and attacking when close enough.


You can suggest me things I could add to this example, I'll update this pack.


Graphics: 

Skeleton: https://jesse-m.itch.io/skeleton-pack

Background: https://blackwolfdave.itch.io/forgotten-dungeon

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorRapaGamez
GenrePlatformer
Made withGDevelop
TagsBoss battle, example, gdevelop, Pixel Art, Tutorial

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Enemy_Damage.zip 103 kB

Comments

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Nice example man, can you show me the lines for knockback? I'm trying to make a knock back in all 8 directions for my top down game on Gdevelop

(+1)

When I started with Gdevelop last year, I felt overwhelmed when it came to implementing my ideas. Thanks to your games and videos, I quickly managed to finalize my game. Many thanks.

Hey, nice to hear you managed to finalize your game! And I'm glad if my videos were helpful :)