GDevelop 5 - Damage Example
In this example:
- Simple damage events
-"knock back" damage using tweens.
-Health bar using sprite and health bar using tiled object.
-"Damage flashing" (when flashing -> no damage).
-Enemy walking and attacking when close enough.
You can suggest me things I could add to this example, I'll update this pack.
Graphics:
Skeleton: https://jesse-m.itch.io/skeleton-pack
Background: https://blackwolfdave.itch.io/forgotten-dungeon
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | RapaGamez |
Genre | Platformer |
Made with | GDevelop |
Tags | Boss battle, example, gdevelop, Pixel Art, Tutorial |
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Enemy_Damage.zip 103 kB
Comments
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Nice example man, can you show me the lines for knockback? I'm trying to make a knock back in all 8 directions for my top down game on Gdevelop
When I started with Gdevelop last year, I felt overwhelmed when it came to implementing my ideas. Thanks to your games and videos, I quickly managed to finalize my game. Many thanks.
Hey, nice to hear you managed to finalize your game! And I'm glad if my videos were helpful :)